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Ultimos Drivers |
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Informe |
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Producto:
Sapphire
Radeon 9000 Atlantis
Autor:
RockeT
3/9/02
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Agradecemos
a la gente de CompuJAV
el habernos facilitado esta tarjeta de video para realizar el informe.

Graphics
Controller
- RADEON 9000 graphics processing unit (GPU)
Memory Configuration
- 64/128MB DDR, 128-bit memory.
- Maximium memory Interface :9.6GB/s with 200MHZ DDR.
Connector
- Standard DVI (Flat Panel Display) connector
- 15-pin VGA connector
- S-Video/composite connector
Bus Interface
- AGP2X/4X
Video-Out
- Use video-out to connect your PC to TV or VCR for recording
- Show presentations or watch DVDs on a big screen TV
Powerful Graphics Performance
- Features TRUFORM technology to make characters more
life-like
- High-resolution 32-bit 3D gaming up to 2048x1536
- HYPER Z II technology conserves memory bandwidth for
improved performance in demanding applications
- SMOOTHVISION, ATI's most advanced anti-aliasing feature to
date, eliminates distracting visual artifacts for
smoother-looking images
Advanced Visual Effects
- SMARTSHADER technology takes advantage of the DirectX 8.1
features to enable more complex and realistic lighting effects
- Support for OpenGL 1.3 applications
- CHARISMA ENGINE II supports full
Transformation, Clipping and Lighting (T&L) at
62.5 million triangles/second peak processing capability
- PIXEL TAPESTRY II, the rendering engine, powers an
incredible 2.4 gigatexels/ second for high fill rates in
32-bit at high resolutions
Dual Display Support and DVD Playback
- Leading-edge HYDRAVISION technology supports traditional CRT
monitors and TVs
- ATI's VIDEO IMMERSION II technology enables integration of
industry-leading digital video features, including advanced
de-interlacing algorithms for unprecedented video quality
- Use video-out to connect your PC to TV or VCR for recording
3D Acceleration Features
- TRUFORM
- SMARTSHADER
- DirectX 8.1 support
- OpenGL 1.3 support
- SMOOTHVISION anti-aliasing
- HYPER Z II
- CHARISMA ENGINE II
- VIDEO IMMERSION II
- High Performance Memory Support
- Dual Display Support
- Integrated Transformation, Clipping and Lighting
- Twin Cache Architecture
- SuperScalar Rendering
- Single-Pass Multi-texturing
- True Color Rendering
- Triangle Setup Engine
- Texture Cache
- Bilinear/Trilinear Filtering
- Line & Edge Anti-aliasing
- Full-Screen Anti-aliasing
- Texture Compositing
- Texture Decompression
- Specular Highlights
- Perspectively Correct Texture Mapping
- Mip-Mapping
- Z-buffering and Double-buffering
- Emboss, Dot Product 3 and Environment bump mapping
- Spherical, Dual-Paraboloid and Cubic environment mapping
- Fog effects, texture lighting, video textures, reflections,
shadows, spotlights, LOD biasing and texture morphing
Operating Systems Support
- Windows 98SE, Windows Me, Windows 2000, Windows XP
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